Sentinel

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Sentinel is a ranged damage archetype. Sentinels have primarily ranged attacks and defense powers.

Primary power sets[edit | edit source]

A sentinel must choose a primary power set during character creation. The set choices are the same as blaster primaries (except Seismic Blast), defender secondaries (except Seismic Blast), and corruptor primaries (except Seismic Blast), though the powers within the sets may vary.

Sentinel primary powers
Set Powers
Archery
  1. Snap Shot
  2. Aimed Shot
  3. Fistful of Arrows
  4. Stunning Shot
  5. Aim
  6. Explosive Arrow
  7. Blazing Arrow
  8. Perfect Shot
  9. Rain of Arrows
Assault Rifle
  1. Burst
  2. Disorienting Shot
  3. Buckshot
  4. Slug
  5. Aim
  6. M30 Grenade
  7. Flamethrower
  8. Incinerator
  9. Full Auto
Beam Rifle
  1. Single Shot
  2. Charged Shot
  3. Cutting Beam
  4. Disintegrate
  5. Aim
  6. Lancer Shot
  7. Refractor Beam
  8. Piercing Beam
  9. Overcharge
Dark Blast
  1. Dark Blast
  2. Gloom
  3. Umbral Torrent
  4. Abyssal Gaze
  5. Aim
  6. Dark Obliteration
  7. Antumbral Beam
  8. Life Drain
  9. Blackstar
Dual Pistols
  1. Pistols
  2. Dual Wield
  3. Empty Clips
  4. Suppressive Fire
  5. Swap Ammo
  6. Bullet Rain
  7. Executioner's Shot
  8. Piercing Rounds
  9. Hail of Bullets
Electrical Blast
  1. Charged Bolts
  2. Lightning Bolt
  3. Ball Lightning
  4. Zapping Bolt
  5. Aim
  6. Tesla Cage
  7. Voltaic Sentinel
  8. Short Circuit
  9. Thunderous Blast
Energy Blast
  1. Power Bolt
  2. Power Blast
  3. Energy Torrent
  4. Power Burst
  5. Aim
  6. Power Push
  7. Explosive Blast
  8. Focused Power Bolt
  9. Nova
Fire Blast
  1. Flares
  2. Fire Blast
  3. Fire Ball
  4. Blaze
  5. Aim
  6. Fire Breath
  7. Blazing Blast
  8. Rain of Fire
  9. Inferno
Ice Blast
  1. Ice Bolt
  2. Ice Blast
  3. Frost Breath
  4. Chilling Ray
  5. Aim
  6. Ice Storm
  7. Bitter Ice Blast
  8. Bitter Freeze Ray
  9. Blizzard
Psychic Blast
  1. Mental Blast
  2. Telekinetic Blast
  3. Psychic Scream
  4. Will Domination
  5. Psychic Focus
  6. Psionic Strike
  7. Psionic Tornado
  8. Scramble Thoughts
  9. Psychic Wail
Radiation Blast
  1. Neutrino Bolt
  2. X-Ray Beam
  3. Irradiate
  4. Cosmic Burst
  5. Aim
  6. Electron Haze
  7. Proton Stream
  8. Neutron Bomb
  9. Atomic Blast
Sonic Attack
  1. Shriek
  2. Scream
  3. Howl
  4. Shout
  5. Amplify
  6. Shockwave
  7. Sirens Song
  8. Screech
  9. Dreadful Wail
Storm Blast
  1. Gust
  2. Hailstones
  3. Jet Stream
  4. Storm Cell
  5. Intensify
  6. Lightning Strike
  7. Chain Lightning
  8. Cloudburst
  9. Category Five
Water Blast
  1. Aqua Bolt
  2. Hydro Blast
  3. Water Burst
  4. Dehydrate
  5. Tidal Forces
  6. Whirlpool
  7. Water Jet
  8. Steam Spray
  9. Geyser

Secondary power sets[edit | edit source]

A sentinel must choose a secondary power set during character creation. The set choices are the same as scrapper secondaries (except Shield Defense and Stone Armor), tanker primaries (except Energy Aura, Ninjitsu, and Regeneration instead of Shield Defense and Stone Armor), brute secondaries (except Ninjitsu instead of Shield Defense and Stone Armor), and stalker secondaries (except Shield Defense and Stone Armor), though the powers within the sets may vary.

Sentinel secondary powers
Set Powers
Bio Armor
  1. Hardened Carapace
  2. Inexhaustible
  3. Environmental Adaptation
  4. Adaptation
  5. Ablative Carapace
  6. Rebuild DNA
  7. Athletic Regulation
  8. Genomic Evolution
  9. Parasitic Leech
Dark Armor
  1. Dark Embrace
  2. Tenebrous Regeneration
  3. Murky Cloud
  4. Obsidian Shield
  5. Obscure Sustenance
  6. Cloak of Darkness
  7. Cloak of Fear
  8. Oppressive Gloom
  9. Soul Transfer
Electric Armor
  1. Charged Armor
  2. Charged Shield
  3. Conductive Shield
  4. Energize
  5. Static Shield
  6. Grounded
  7. Lightning Reflexes
  8. Power Sink
  9. Power Surge
Energy Aura
  1. Kinetic Shield
  2. Kinetic Dampening
  3. Power Shield
  4. Energize
  5. Entropy Shield
  6. Power Armor
  7. Repelling Force
  8. Power Drain
  9. Overload
Fiery Aura
  1. Fire Shield
  2. Molten Embrace
  3. Healing Flames
  4. Temperature Protection
  5. Plasma Shield
  6. Consume
  7. Burn
  8. Cauterizing Blaze
  9. Rise of the Phoenix
Ice Armor
  1. Frozen Armor
  2. Hoarfrost
  3. Wet Ice
  4. Frigid Shield
  5. Moisture Absorption
  6. Glacial Armor
  7. Permafrost
  8. Frost Protection
  9. Icy Bastion
Invulnerability
  1. Temp Invulnerability
  2. Resist Physical Damage
  3. Durability
  4. Dull Pain
  5. Unyielding
  6. Environmental Resistance
  7. Invincible
  8. Tough Hide
  9. Unstoppable
Ninjitsu
  1. Ninja Reflexes
  2. Danger Sense
  3. Shinobi-Iri
  4. Kuji-In Rin
  5. Seishinteki Kyoyo
  6. Kuji-In Sha
  7. Bo Ryaku
  8. Blinding Powder
  9. Kuji-In Retsu
Radiation Armor
  1. Alpha Barrier
  2. Gamma Boost
  3. Proton Armor
  4. Fallout Shelter
  5. Proton Therapy
  6. Particle Acceleration
  7. Particle Shielding
  8. Ground Zero
  9. Meltdown
Regeneration
  1. Fast Healing
  2. Reconstruction
  3. Quick Recovery
  4. Instant Regeneration
  5. Dismiss Pain
  6. Integration
  7. Resilience
  8. Second Wind
  9. Moment of Glory
Super Reflexes
  1. Focused Fighting
  2. Focused Senses
  3. Agile
  4. Master Brawleror Practiced Brawler
  5. Enduring
  6. Dodge
  7. Quickness
  8. Evasion
  9. Elude
Willpower
  1. High Pain Tolerance
  2. Mind Over Body
  3. Fast Healing
  4. Indomitable Will
  5. Up to the Challenge
  6. Quick Recovery
  7. Heightened Senses
  8. Resurgence
  9. Strength of Will

Epic power sets[edit | edit source]

A sentinel may choose an epic power set when training to level 35, 38, 41, 44, 47, or 49. The set choices are unique to sentinels, though the powers within the sets may duplicate other archetypes.

Sentinel epic powers
Set Powers
Dark Mastery
  1. Netherworld Tentacles
  2. Smite
  3. Netherworld Grasp
  4. Engulfing Darkness
  5. Darkest Night
Fire Mastery
  1. Fire Cages
  2. Cremate
  3. Char
  4. Fire Sword Circle
  5. Warmth
Electricity Mastery
  1. Chain Fences
  2. Havoc Punch
  3. Paralyzing Jolt
  4. Lightning Field
  5. Rehabilitating Circuit
Ice Mastery
  1. Frostbite
  2. Ice Sword
  3. Block of Ice
  4. Frozen Aura
  5. Snow Storm
Ninja Tool Mastery
  1. Tashibishi
  2. Sting of the Wasp
  3. Paralyzing Dart
  4. The Lotus Drops
  5. Kemuridama
Psionic Mastery
  1. Mass Hypnosis
  2. Mind Probe
  3. Dominate
  4. Psychic Shockwave
  5. Link Minds
Leviathan Mastery
  1. School of Sharks
  2. Knockout Blow
  3. Spirit Shark Jaws
  4. Arctic Breath
  5. Summon Coralax
Mace Mastery
  1. Web Envelope
  2. Pulverize
  3. Web Cocoon
  4. Focused Accuracy
  5. Summon Tarantula
Mu Mastery
  1. Electrifying Fences
  2. Thunder Strike
  3. Electric Shackles
  4. Static Discharge
  5. Summon Adept
Soul Mastery
  1. Soul Tentacles
  2. Midnight Grasp
  3. Soul Storm
  4. Darkest Night
  5. Summon Mistress