Archetype

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An archetype determines a player character's power selections, and proficiency with different types of powers. The primary and secondary descriptions — Control, Defense, Melee, etc. — are historical, but still indicate playstyle and overlap between archetypes.

Archetype Primary Secondary
Blaster Ranged Support
Controller Control Buff/Debuff
Defender Buff/Debuff Ranged
Scrapper Melee Defense
Tanker Defense Melee
Peacebringer Offensive Defensive
Warshade Offensive Defensive
Sentinel Ranged Defense
Brute Melee Defense
Stalker Melee Defense
Mastermind Summon Buff/Debuff
Dominator Control Assault
Corruptor Ranged Buff/Debuff
Arachnos Widow Training Teamwork
Arachnos Soldier Soldiers Gadgets